Wednesday 4 December 2013

Task 3


We used mind-maps to put our ideas on paper, we put subject areas and topics in our mind map to come up with an Xbox box design

Age Range:
4-10
10-15
15-20
20-35
35-50
50-65

We used large pieces of paper that circled our class room in order to get ideas from everyone that helped with idea generation as we had more than one mind on the project.

We have chosen to use 4-10 year old's and we chosen to go with a candy themed game due to the ages.
We researched into other candy themed games and came up with Candy land.


In order to make our game interesting with the younger generation we needed to use lots of bright colours and recognised sweets and chocolates that you normally find in a shop.












We then researched different types of sweets and chocolates in order to see what we could put into the game such as Gummy bears, candy corns and named brands like Galaxy, Skittles, Mars bars and Smarties.

We then looked into how we could make our game educational and what the villains could be rotten food and gone off. This could teach children that gone off food can be bad for us but if we were to use fruits and vegetables as the heroes and civilians then we could show that fruits and vegetables can live with sweets and chocolates.



No comments:

Post a Comment